GD
Game Design Portfolio — v2.0

HATIM
JAMALI

Game Designer · Indie Developer · Systems Designer · 3D Environment Artist

Passionate about systems design, player psychology, and crafting game experiences that keep players engaged. I analyse how great games work — and design new ones that do too.

Systems Design 92
Level Design 85
3D Art 78
Monetization Analysis 88
▶ VIEW BREAKDOWNS MY PROJECTS ⬇ DOWNLOAD CV Available for Roles
FEATURED
WHAT I DO
🎮
ABOUT
WHO I AM
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I am a game designer who thrives on planning and detailing game experiences. My primary focus is designing immersive worlds and refining gameplay elements to ensure an engaging player journey.

I specialise in systems design, monetisation analysis, and conceptual development — understanding not just how to build a game, but why players keep coming back.

While I have experience with scripting for prototyping, my expertise lies in designing gameplay flow, mechanics, and player experience rather than programming. My goal is to create games that are well-balanced, visually compelling, and strategically engaging.

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🎮Unreal Engine
🎮Unity
🧊Blender
🎨Substance Painter
📋GDD Writing
📊Monetization Analysis
🧠Player Psychology
🗺️Level Design
🤖ComfyUI — AI Image & Animation